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Paul's Gameblog

Thoughts on roleplaying, board games, and video game development.

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July 24, 2010 Paul

Group Initiative and Interrupted Spellcasting

Role Playing

I play with a very simplified combat sequence. I like my combats to whiz by very fast. They should be exciting, but should not dominate

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July 23, 2010August 21, 2020 Paul

GenCon 2010 Schedule

Conventions, GenCon

OK, here’s my scheduled events for this year: Thursday 9am – 1pm Stonesky Delve, part 1 AD&D 3pm – 4pm Speed Painting 7pm – 11pm

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July 23, 2010 Paul

GenCon 2010: the Anticipation

Conventions, GenCon

In 12 days I will be leaving for GenCon 2010, my 11th GenCon by my counting.  I’m starting to finally really get excited for it. 

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July 21, 2010 Paul

Thinking Like a Monster

Home Campaign, Role Playing

Tonight is game night, and I have to admit I’m really looking forward to it.  Bigfella posted a recap of last session, which in summary

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July 14, 2010 Paul

Run Away!

Role Playing

The ability to run away from combat in an RPG is, I think, extremely important.  It allows the players a way to lose without ending

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July 12, 2010December 22, 2018 Paul

Time-travelingest Weekend Ever

Navel Gazing

Isn’t it bizarre when the universe conspires to present almost-related seeming things to you time after time?  OK, a lot of this is probably actually

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July 7, 2010 Paul

Thank God for Facebook

Navel Gazing

Never thought I’d say it, but yesterday I was very pleased to have a Facebook account.  I almost never log onto the thing, it’s always

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June 16, 2010 Paul

On Improv…

Conventions, Role Playing

OK, I’ve spent some time talking about fudging.  Now let’s look at the other side of the coin: improv.  Back in college I had a

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June 2, 2010 Paul

About Fudging…

Role Playing

The impetus for my previous post was an odd serendipity between an actual play report by BigFella and a post by Maliszewski.  Maliszewski presents us

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May 31, 2010 Paul

I'll Take Pleasure in Guttin You, Boy

Role Playing

If there’s one quality old school GMs seem to be known for, it’s a certain level of sadistic deadliness.  Players under these GMs will shake

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